Time final
A quantity representing a duration of time.
Inheritance
Object → Quantity<A extends Quantity<A>> → Time
Constructors
Time()
Time(double value, UnitOfMeasure<Time> unit)Implementation
Time(super.value, super.unit);Time.fromDuration() factory
factory Time.fromDuration(Duration d)Creates a Time from a Dart Duration, using microseconds as the intermediate representation.
Implementation
factory Time.fromDuration(Duration d) => microseconds(d.inMicroseconds);Properties
hashCode no setter inherited
int get hashCodeThe hash code for this object.
A hash code is a single integer which represents the state of the object that affects operator == comparisons.
All objects have hash codes. The default hash code implemented by Object represents only the identity of the object, the same way as the default operator == implementation only considers objects equal if they are identical (see identityHashCode).
If operator == is overridden to use the object state instead, the hash code must also be changed to represent that state, otherwise the object cannot be used in hash based data structures like the default Set and Map implementations.
Hash codes must be the same for objects that are equal to each other according to operator ==. The hash code of an object should only change if the object changes in a way that affects equality. There are no further requirements for the hash codes. They need not be consistent between executions of the same program and there are no distribution guarantees.
Objects that are not equal are allowed to have the same hash code. It is even technically allowed that all instances have the same hash code, but if clashes happen too often, it may reduce the efficiency of hash-based data structures like HashSet or HashMap.
If a subclass overrides hashCode, it should override the operator == operator as well to maintain consistency.
Inherited from Quantity.
Implementation
@override
int get hashCode => Object.hash(value, unit);runtimeType no setter inherited
Type get runtimeTypeA representation of the runtime type of the object.
Inherited from Object.
Implementation
external Type get runtimeType;toDays no setter
Time get toDaysConverts this to days.
Implementation
Time get toDays => to(days).days;toDuration no setter
Duration get toDurationConverts this Time to a Dart Duration (via microseconds).
Implementation
Duration get toDuration => Duration(microseconds: toMicroseconds.value.toInt());toHours no setter
Time get toHoursConverts this to hours.
Implementation
Time get toHours => to(hours).hours;toMicroseconds no setter
Time get toMicrosecondsConverts this to microseconds.
Implementation
Time get toMicroseconds => to(microseconds).microseconds;toMilliseconds no setter
Time get toMillisecondsConverts this to milliseconds.
Implementation
Time get toMilliseconds => to(milliseconds).milliseconds;toMinutes no setter
Time get toMinutesConverts this to minutes.
Implementation
Time get toMinutes => to(minutes).minutes;toNanoseconds no setter
Time get toNanosecondsConverts this to nanoseconds.
Implementation
Time get toNanoseconds => to(nanoseconds).nanoseconds;toSeconds no setter
Time get toSecondsConverts this to seconds.
Implementation
Time get toSeconds => to(seconds).seconds;unit final inherited
final UnitOfMeasure<Time> unitThe unit of measure that value is expressed in.
Inherited from Quantity.
Implementation
final UnitOfMeasure<A> unit;value final inherited
final double valueThe raw numeric value of this quantity expressed in unit.
Inherited from Quantity.
Implementation
final double value;Methods
equivalentTo() inherited
Returns true if this quantity represents the same physical magnitude as other, regardless of which unit each is expressed in.
Inherited from Quantity.
Implementation
bool equivalentTo(Quantity<A> other) => other.to(unit) == value;noSuchMethod() inherited
dynamic noSuchMethod(Invocation invocation)Invoked when a nonexistent method or property is accessed.
A dynamic member invocation can attempt to call a member which doesn't exist on the receiving object. Example:
dynamic object = 1;
object.add(42); // Statically allowed, run-time errorThis invalid code will invoke the noSuchMethod method of the integer 1 with an Invocation representing the .add(42) call and arguments (which then throws).
Classes can override noSuchMethod to provide custom behavior for such invalid dynamic invocations.
A class with a non-default noSuchMethod invocation can also omit implementations for members of its interface. Example:
class MockList<T> implements List<T> {
noSuchMethod(Invocation invocation) {
log(invocation);
super.noSuchMethod(invocation); // Will throw.
}
}
void main() {
MockList().add(42);
}This code has no compile-time warnings or errors even though the MockList class has no concrete implementation of any of the List interface methods. Calls to List methods are forwarded to noSuchMethod, so this code will log an invocation similar to Invocation.method(#add, [42]) and then throw.
If a value is returned from noSuchMethod, it becomes the result of the original invocation. If the value is not of a type that can be returned by the original invocation, a type error occurs at the invocation.
The default behavior is to throw a NoSuchMethodError.
Inherited from Object.
Implementation
@pragma("vm:entry-point")
@pragma("wasm:entry-point")
external dynamic noSuchMethod(Invocation invocation);to() inherited
double to(UnitOfMeasure<Time> uom)Converts this quantity to uom and returns the raw double value.
If uom equals unit, the current value is returned unchanged.
Inherited from Quantity.
Implementation
double to(UnitOfMeasure<A> uom) => uom == unit ? value : uom.convertTo(unit.convertFrom(value));toString() inherited
String toString()A string representation of this object.
Some classes have a default textual representation, often paired with a static parse function (like int.parse). These classes will provide the textual representation as their string representation.
Other classes have no meaningful textual representation that a program will care about. Such classes will typically override toString to provide useful information when inspecting the object, mainly for debugging or logging.
Inherited from Quantity.
Implementation
@override
String toString() => '$value ${unit.symbol}';Operators
operator +()
Returns the sum of this and that in the units of this Time.
Implementation
Time operator +(Time that) => Time(value + that.to(unit), unit);operator -()
Returns the difference between this and that in the units of this Time.
Implementation
Time operator -(Time that) => Time(value - that.to(unit), unit);operator <() inherited
bool operator <(Time that)Returns true if this quantity is less than that.
that is converted to unit before comparing.
Inherited from Quantity.
Implementation
bool operator <(A that) => value < that.to(unit);operator <=() inherited
bool operator <=(Time that)Returns true if this quantity is less than or equal to that.
that is converted to unit before comparing.
Inherited from Quantity.
Implementation
bool operator <=(A that) => value <= that.to(unit);operator ==() inherited
bool operator ==(Object other)The equality operator.
The default behavior for all Objects is to return true if and only if this object and other are the same object.
Override this method to specify a different equality relation on a class. The overriding method must still be an equivalence relation. That is, it must be:
Total: It must return a boolean for all arguments. It should never throw.
Reflexive: For all objects
o,o == omust be true.Symmetric: For all objects
o1ando2,o1 == o2ando2 == o1must either both be true, or both be false.Transitive: For all objects
o1,o2, ando3, ifo1 == o2ando2 == o3are true, theno1 == o3must be true.
The method should also be consistent over time, so whether two objects are equal should only change if at least one of the objects was modified.
If a subclass overrides the equality operator, it should override the hashCode method as well to maintain consistency.
Inherited from Quantity.
Implementation
@override
bool operator ==(Object other) =>
identical(this, other) ||
(other is Quantity<A> && other.value == value && other.unit == unit);operator >() inherited
bool operator >(Time that)Returns true if this quantity is greater than that.
that is converted to unit before comparing.
Inherited from Quantity.
Implementation
bool operator >(A that) => value > that.to(unit);operator >=() inherited
bool operator >=(Time that)Returns true if this quantity is greater than or equal to that.
that is converted to unit before comparing.
Inherited from Quantity.
Implementation
bool operator >=(A that) => value >= that.to(unit);Static Methods
parse() override
Parses s into a Time, returning None if parsing fails.
Implementation
static Option<Time> parse(String s) => Quantity.parse(s, units);Constants
days
const Days daysUnit for days (d).
Implementation
static const days = Days._();hours
const Hours hoursUnit for hours (h).
Implementation
static const hours = Hours._();microseconds
const Microseconds microsecondsUnit for microseconds (µs).
Implementation
static const microseconds = Microseconds._();milliseconds
const Milliseconds millisecondsUnit for milliseconds (ms).
Implementation
static const milliseconds = Milliseconds._();minutes
const Minutes minutesUnit for minutes (min).
Implementation
static const minutes = Minutes._();nanoseconds
const Nanoseconds nanosecondsUnit for nanoseconds (ns).
Implementation
static const nanoseconds = Nanoseconds._();seconds
const Seconds secondsUnit for seconds (s).
Implementation
static const seconds = Seconds._();units
const Set<TimeUnit> unitsAll supported Time units.
Implementation
static const units = {
nanoseconds,
microseconds,
milliseconds,
seconds,
minutes,
hours,
days,
};